We changed the way access to the guild bank is working. For the first 72 hours after creating or joining a guild, you will not be able to deposit or withdraw items/money, or change bag notes. You will still be able to view the guild bank. Within that 72 hour period, you will see red text above the guild stash, and when you mouse over it you will see how much time is left until you get full access to the bank. This change is required to close a potential exploit loophole.
Super Adventure Box
Fixed a crash.
The purchased candle from zone 3 will now properly award credit towards the Minor in Enhancement Achievement.
The whip no longer works on baubles inside locked chests.
Fixed a bug with some sounds not properly playing inside Super Adventure Box.
The PvP Super Backpack Cover has had its upgrade slot removed to be consistent with other PvP back slot items.
Fixed situations where players could gain progress on the Thirst Slayer achievement by using bundle items acquired in personal story instances.
Letâ€™s start with how excited we are to get this patch out. We are really psyched to deliver this content to player and especially the WvW community. So there are two main priorities with this patch: the first is to eliminate Culling, the second is to add in WvW progression for players. The progression allows us to let players feel a sense of advancement past level 80. Also we want to give players some achievements beyond just regular character advancement.
These first couple months of teaser content have allowed us to ramp up to make the long-term Living Story an even fuller and more satisfying experience for you all. As designers have come off other projects and joined us, we’ve increased the amount of content weâ€™ll be delivering, starting at the end of March.