Wintersday Cheer is Here!

Get ready, because within the next few weeks you’re going to see some major improvements to the Guild Wars website! We’re working on some big changes behind the scenes that will result in a sleek, shiny new GuildWars.com. This redesigned site will feature an updated appearance and an improved layout, but most importantly, it will help you stay up to date on everything that’s happening in the Guild Wars game and community. See you soon on the new website!

As the nights become shorter and autumn winds blow through Tyria, it’s time to give thanks for this year’s harvest with some seasonal treats! From Nov 23-28, enemies in PVE will randomly drop Hard Apple Cider and Slice of Pumpkin Pie, two tasty consumables that are sure to please!

This past Halloween, many Guild Wars players on the East Coast of the USA were unable to participate in the big holiday finale and missed out on this year’s festival hats. To address the situation, two Halloween Hat NPCs will appear in-game from Nov

Halloween is coming to Tyria, so prepare for 13 days of mischief and mayhem, courtesy of Mad King Thorn and his Lunatic Court! The Halloween festival starts on Thursday, October 20, at noon Pacific daylight time (-7 GMT) and runs until 12:01 a.m. on November 2. This year we’re offering two spooky new costumes: the Vale Wraith and Ravenheart Witchwear. As always, Mad King Thorn himself will make a series of appearances on October 31! Be there—but beware! Head over to the The days are growing shorter, the air is crisp, and pumpkins are ripe on the vine – fall is here!

If you’re like us, you’re counting the days until Halloween. Help us celebrate the season by entering our seventh annual Guild Wars Halloween Art Contest! Design a costume, carve a pumpkin, create a spooky piece of art, or whatever the spirits inspire you to create. Learn how to enter the contest 

PvP Reward Updates

Title Updates

  • The Codex Title now awards points for every consecutive win in Codex Arena, starting with the second.
  • The Gladiator title now awards points for every consecutive win in Random Arena, starting with the second.

Features

  • New account-based PvP quests are available from the Zaishen Recruiter in the Great Temple of Balthazar and all major cities.
  • The Titan quests are now available as Hard Mode quests.
  • Typing “/guild”, “/ladder”, or “/champion” in chat will now trigger an emote based on guild ladder ranking.

Arena Updates

  • Codex Arena will now shift the available skills once per day.
  • Zaishen Strongboxes have been added to guild vs. guild, Heroes’ Ascent, Random Arena, and Codex Arena.
  • Alliance spies have been spotted in Alliance PvP outposts; talking to them will transport you to the opposing outpost.
  • The guild ladder has been reset.

PvP Reward Updates

  • Players can now trigger previously earned Zaishen rank emotes by typing “/zaishen #” or “/zrank #” in chat.
  • Players can now trigger previously earned Hero title emotes by typing “/rank #” or “/fame #” in chat.
  • Alliance PvP formats now reward Imperial faction.
  • Imperial Faction Converters have been placed in Alliance PvP outposts to convert Imperial faction to Luxon, Kurzick, or Balthazar faction.
  • Zaishen Coins are now tradable items.
  • Exchange rates with Zaishen Coin collectors have been changed for several items.
  • Jessie Llam now offers new items.
  • Tolkano now offers new weapon skins.

 

Skill Additions of DW2 gold

Assassin

  • Dual Sun Strike: “Deals 10…60 damage. Deals +10 damage to Sand creatures and recharges 33% faster if you are under effects of blue milk.”
  • Way of the I: “For each dead foe, you gain 10 seconds of +12…42 damage, but everyone makes fun of your build.”

Commando

  • Bludgeon: “You strike for +50 damage. If target foe is knocked down, you strike for an additional +50 damage and target foe suffers a Deep Wound for 10 seconds.”
  • Club Strike: “You strike for +25 damage. If target foe is suffering from one or more condition, you strike for an additional +25 damage and your target is knocked down.”
  • Fragmentation Grenade: “Target and adjacent foes take 150 Piercing damage and begin bleeding for 15 seconds. Nearby foes are struck for 100 damage and begin bleeding for 10 seconds. All other foes in the area are struck for 50 damage and begin bleeding for 5 seconds.”
  • Land Mine: “When Land Mine is triggered, all nearby foes are struck for 500 damage and knocked down for 4 seconds. While activating this skill, you are easily interrupted.”
  • Riot Shield: “For 10 seconds, you have a 100% chance to block attacks, and spells targeting you fail. Riot Shield ends if you move.”
  • Stun Grenade: “Deals 50 Blunt damage to target and adjacent foes. Target and nearby foes are Dazed for 5 seconds. Target and foes in the area are Blinded for 10 seconds.”
  • “Tango Down!”: “You lose all hexes and conditions. For each dead foe in the area, you gain 5 seconds of +6 Health regeneration, 5 seconds of +25% attack speed, and 5 seconds of +1 Energy regeneration.”
  • Tear Gas: “Your Tear Gas explodes at target foe’s location, striking adjacent foes for 50 fire damage and creating a Smoke Screen for 10 seconds. Foes inside the Smoke Screen suffer from Poison for 10 seconds and have their spells interrupted.”

Dervish

  • Scythe attack speed increased by 50%.
  • Avatar of Kormir: “Elite Form. Your are permanently Blinded. Any time one of your allies finishes a quest, you get credit for completing it instead. Whenever a Dervish enchantment ends on you, you steal all enchantments, shouts, and weapon spells from all party members.”

Elementalist

  • Mind Craft: “For the next 4…15 seconds, your attacks deal Earth damage. Deals +40 bonus damage and knocks down if you have a pickaxe equipped.”
  • Thunder Cat: “For the next 5…19 seconds, your attacks deal Lightning damage. Deals +35 bonus damage against mummies.”

Mesmer

  • Apathy: “For the next 10 seconds, target foe moves 80% slower, attacks 90% slower, and spams /bored.”
  • Mind Over Matter: “The next damage you would receive is negated if you successfully make a Will save.”
  • Power Slide: “If target foe is using a stance, that stance ends, all other stances are disabled for 5 seconds, and your rotation speed is +25% for 30 seconds.”

 

Guild Wars 2 Preview

 

  • Added the Patience title track. A player’s progress toward this title is based entirely on the length of time since the player last sought information about the Guild Wars 2 release date. Elapsed time can be checked by typing “/gw2″ which prints, “You have inquired about the release date <x> time(s) and have lasted <x> minutes since your last inquiry.
  • Unlucky and Lucky titles are now mutually exclusive and behave like the Survivor title: each track resets to zero when an event of the opposite luck occurs.

 

  • Angorodon’s Gaze: decreased Energy gain to 3…12.
  • Barbed Signet: decreased Sacrifice to 8%; changed functionality to: “You inflict Bleeding for 3…15 seconds on target foe and all adjacent foes.”
  • Barbed Signet (PvP): merged with PvE version; this skill now functions the same in PvE and PvP.
  • Masochism (PvP): decreased Energy gain to 1…3.
  • Oppressive Gaze: decreased Poison and Weakness durations to 3…12 seconds.
  • Signet of Suffering: changed attribute to Blood Magic; removed casting time; decreased recharge to 4 seconds; changed functionality to: “You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2…16 seconds.”

Guild Wars 2 Preview

  • Players can now preview the jumping mechanic from Guild Wars 2 by typing “/jump” in the chat panel.
  • Players can also preview the Commando class from Guild Wars 2 by locating Corporal Bane in Embark Beach.

 

Dervish Skills

  • Attacker’s Insight: increased Energy cost to 10; decreased duration to 3…10 seconds; decreased recharge to 10 seconds; changed functionality to: “For 3…10 seconds you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 3…15 seconds.”
  • Aura of Holy Might: increased duration to 45 seconds; increased recharge to 30 seconds; changed functionality to: “For 45 seconds, you deal 20…25 holy damage to all adjacent foes whenever you lose a Dervish enchantment.”
  • Aura of Thorns: changed to flash enchantment; decreased recharge to 10 seconds.
  • Aura Slicer: changed attribute to Mysticism; removed Energy cost; added adrenaline cost of 4 strikes; changed functionality to: “Melee Attack. If this attack hits, you inflict Bleeding for 5…15 seconds. If you are enchanted, you also inflict Cracked Armor for 1…10 seconds.”
  • Avatar of Balthazar: changed functionality to: “Elite Form. For 10…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 33% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 5 seconds. This skill is disabled for 45 seconds.”
  • Avatar of Dwayna: changed functionality to: “Elite Form. For 10…90 seconds, your attacks deal holy damage. Whenever you cast a Dervish enchantment, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 5…50 Health. This skill is disabled for 45 seconds.”
  • Avatar of Dwayna (PvP): changed functionality to: “Elite Form. For 10…90 seconds, you deal holy damage with attacks. Whenever you cast a Dervish enchantment you lose 1 hex. Whenever you lose a Dervish enchantment, you are healed for 5…50 Health. This skill is disabled for 45 seconds.”
  • Avatar of Grenth: changed functionality to: “Elite Form. For 10…90 seconds, your scythe attacks deal dark damage and steal 0…15 Health. You are immune to Disease and inflict Disease on all adjacent foes for 5 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds.”
  • Avatar of Grenth (PvP): merged with PvE version; this skill now functions the same in PvE and PvP.
  • Avatar of Lyssa: changed functionality to: “Elite Form. For 10…90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds.”
  • Avatar of Melandru: changed functionality to: “Elite Form. For 10…90 seconds, you have +150 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment, all party members in earshot lose 1 condition. This skill is disabled for 45 seconds.”
  • Avatar of Melandru (PvP): changed functionality to: “Elite Form. For 10…90 seconds, you have +100 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment you lose 2 conditions. This skill is disabled for 45 seconds.”
  • Balthazar’s Rage: changed to flash enchantment; decreased recharge to 10 seconds; changed functionality to: “All nearby foes are set on fire for 1…3 seconds. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…2 strikes of adrenaline if any foes are within earshot.”
  • Banishing Strike: changed attribute to Mysticism; decreased activation time to 1 second; decreased recharge to 3 seconds; change functionality to: “If it hits, this attack deals 10…60 holy damage. It deals double damage to summoned creatures.”
  • Banishing Strike (PvP): changed attribute to Mysticism; decreased recharge to 3 seconds; changed functionality to: “If it hits, this attack deals 10…60 holy damage. It deals double damage to summoned creatures.”
  • Chilling Victory: removed Energy cost; added adrenaline cost of 6 strikes; changed functionality to: “Scythe Attack. If it hits, this attack strikes for +3…15 damage. For each foe hit who has less Health than you, that foe and all adjacent foes are struck for 10…30 cold damage.”

 

Hearts of the North

As the days grow short, Tyria prepares for the new year. Decorations pop up around town, and holiday vendors sell seasonal treats. The crisp air carries the scent of gingerbread and peppermintand the occasional flying snowball! Not everything is nog and joy. Again, the gods Dwayna and Grenth clash over who will control the weather during the coming months. This year, however, Balthazar has pledged his support to the followers of Grenth. Their united purpose: a chilly period of mortal reflection. In response, Melandru has joined forces with Dwayna to preserve the seasonal gaiety and bring on an early spring. Pick a side, and celebrate the season. Wintersday is here!

Wintersday Events

  • Preparations have been made for Wintersday 2010.
  • Holiday quests are now available throughout the land.
  • Players can enter PvP Snowball Fights by speaking with Wintersday Priests.
  • 8v8 ATS-style Snowball Tournaments are accessible through guild halls.

Snowball Fight Updates

  • Dwayna vs Grenth 8v8 (Automated Tournament): Dwayna’s side no longer uses Avalanche; both sides now use Yellow Snow.

Costumes

  • Melandru and Balthazar costumes are available for purchase from the In-Game Store and the NCsoft Store.

Bug Fixes

  • Fixed a text bug for Patient Spirit that displayed the Healing amount as 0 in the French concise description.

 

Skill Balance

For more information on these changes, please see the following.

Assassin

  • Black Mantis Thrust: increased activation time to 1 second; increased recharge to 6 seconds.
  • Leaping Mantis Sting: decreased activation time to 1/2 second.

Elementalist

  • Mirror of Ice: increased recharge to 45 seconds.

Mesmer

  • Empathy (PvP): decreased damage to 15…45.
  • Visions of Regret: split for PvP; retains original functionality.
  • Visions of Regret (PvP): decreased unconditional damage to 10…30; decreased conditional damage to 5…40; increased recharge to 30 seconds.

Monk

  • Heal Party: split for PvP; retains original functionality.
  • Heal Party (PvP): increased recharge to 20 seconds; decreased casting time to 1 second.
  • Healing Burst: changed functionality to: “Target ally is healed for 5…130. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.”

Necromancer

  • Barbed Signet: split for PvP; changed to apply Bleeding with Necromancer skills.
  • Barbed Signet (PvP): removed casting time; removed Health sacrifice; reduced recharge to 4 seconds; changed functionality to: “You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2…16 seconds.”
  • Faintheartedness: decreased duration to 3…16.
  • Spoil Victor: split for PvP; retains original functionality.
  • Spoil Victor (PvP): decreased Health loss to 15…75.

Ritualist

  • Gaze of Fury (PvP): this skill now targets only allied spirits.
  • Recuperation (PvP): removed the 75% Health cap.
  • Signet of Binding: changed attribute to Spawning Power; increased casting time to 2 seconds; added the following functionality: “50% failure chance with Spawning Power 4 or less.”

Warrior

  • “Coward!”: added recharge of 2 seconds.
  • Enraging Charge: changed functionality to: “For 5…15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0…3 strikes of adrenaline if you hit with a melee attack.”
  • Overbearing Smash: removed unblockable property.

NPC Updates

  • Divinus Tutela [Healing Henchman] no longer uses Heal Party or Healer’s Boon, he now uses Heal Party (PvP) and Healing Burst.
  • Tannaros [Punishing Henchman] no longer uses Visions of Regret, he now uses Visions of Regret (PvP).

 

Canthan New Year 2012

The Year of the Dragon is upon us—it’s time for the annual! Help honor the Celestial Dragon, a mythical reptile that will descend from the sky to bestow good luck upon the populace for all of 2012—but only if the traditional New Year’s feast meets the tiny dragon’s high standards!

The 2012 Canthan New Year Festival begins at noon Pacific (-8 GMT) on Thursday, February 2nd, 2012 and will end at noon Pacific (-8 GMT) on Monday, February 6th, 2012. On Sunday, February 5th, the Celestial Dragon will appear in  every three hours to sample Canthan cuisine. The Dragon’s feast culminates in dancing, fireworks, a shower of gifts, and special prizes for festival-goers—but only if the Dragon is satisfied with the offerings! Ensure the Dragon’s blessing of good fortune by helping prepare dishes for the feast.

In addition to the great feast, you can explore the  , embark on a variety of festival-themed quests, and visit the wandering Fortune Teller for a glimpse of your destiny. Enjoy a good game of chance? Try your luck and test your skill in the  ! Those who are feeling slightly more combative can visit the all weekend long for some all-out dodgeball action. Canthans living abroad won’t be left out:   and will also host smaller celebrations, complete with traditional New Year’s decorations.

Mark your calendars and help the Celestial Dragon ring in the new year, Canthan-style!

  

Due to the extraordinary number of contest entries

North American players, rejoice! You now have not just one opportunity, but two, to get your hands on a Guild Wars miniature! As you may be aware, NCsoft Europe recently announced a partnership with various European publications that will give players the chance to acquire one of several Guild Wars in-game miniatures. North American players have an opportunity to acquire an all-new miniature in the PC Gamer Special Guild Wars Issue. In addition, we are offering the chance for U.S. and Canadian players to sign up on the Guild Wars website,for a chance to acquire one of the hotter-than-hot items from previous miniature distributions: the various uncommon, rare, and ultra-rare miniatures such as the Oni and the Shiroken Assassin!

Hundreds of entries later, after votes, tabulations, a tie-breaker, and much excited discussion, we’ve determined the winners of the Guild Wars Halloween Art Contest 2007! The seasonal spirit was very evident in the entries and the quality was simply stupendous. The contest rules are.

Due to the extraordinary number of contest entries—and considering the amount of exceptional art that they presented—we have expanded this year’s prize pool. This year, the Guild Wars Team, who served as our judges, selected a grand prize winner and a total of 10 winners, five each in the Art and Costume categories. Beyond that level, we recognize 20 honorable mentions, and 70 finalists.

All who placed in the contest will be notified by email within the next 10 days, and we will be sending out prize packages,after we receive the required email confirmation from each of those who placed in the contest.

Thank you to all who entered—your art has made our Halloween holiday spirit even brighter. 

Guild Wars Wintersday

The Wintersday 2007 Contest offered one Guild Wars player the opportunity to make a significant and historic mark on the annual holiday celebration. Players were invited to get into the spirit of the season and create a piece of concept art for our traditional Wintersday giveaway: a splendid piece of holiday headgear.

This special seasonal hat is only available on the final day of the festival when Grenth, Lord of Death and Ice, and Dwayna, Goddess of Air and Life, vie for the support of the citizens of Tyria in the thrilling climax to their yearly contest. The winner of this heavenly battle rules the wintry weather in the coming months, and generously rewards his or her loyal supporters with gifts, including a brand new hat.

Players responded to the call for helm concepts with excellent ideas of all kinds. From literally hundreds of designs, the Guild Wars team selected six top winners and fifteen honorable mentions. All of the winners are listed below. You can find the rules for the contest and the list of prizes.

Thanks to everyone who participated in the contest, and to who helped support the prize offerings. We will contact the winners after Wintersday to distribute the prizes. Everyone is invited to see the grand debut of the two new Wintersday helms—including the player-designed* Grenth helm—at 12:01 AM Pacific time (-8 GMT) on January 1, 2008, and every three hours throughout the day.

Happy Wintersday!