Guild Wars has a rich tradition of both pickup and competitive PvP

Guild Wars has a rich tradition of both pickup and competitive PvP, featuring formats played with varying degrees of organization. It has a variety of places for players to scratch their PvP itch: from Heroes’ Ascent and Random Arena to Alliance Battles and GvG. I know it has taken us a while to reveal it, but rest assured, that heritage lives on in Guild Wars 2 where our goal is to create the best MMO PvP experience.

For Guild Wars 2, we wanted to organize the PvP formats more clearly and simply. For pickup play, we’ve created a single place where all pickup players can play. It’s a server browser where “hot join” games are constantly running. We’ve also created a single, central place for competitive play in the form of automatic tournaments. These two play styles—pickup and competitive—share a lot of gameplay similarities, which allows players to easily transition from casual to more organized play. This is important, because both pickup and tournament play are independent of “world” choice. In other words, all Guild Wars 2 PvP players are in the same PvP games and are not segregated. 

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