Dervish Skills

  • Attacker’s Insight: increased Energy cost to 10; decreased duration to 3…10 seconds; decreased recharge to 10 seconds; changed functionality to: “For 3…10 seconds you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 3…15 seconds.”
  • Aura of Holy Might: increased duration to 45 seconds; increased recharge to 30 seconds; changed functionality to: “For 45 seconds, you deal 20…25 holy damage to all adjacent foes whenever you lose a Dervish enchantment.”
  • Aura of Thorns: changed to flash enchantment; decreased recharge to 10 seconds.
  • Aura Slicer: changed attribute to Mysticism; removed Energy cost; added adrenaline cost of 4 strikes; changed functionality to: “Melee Attack. If this attack hits, you inflict Bleeding for 5…15 seconds. If you are enchanted, you also inflict Cracked Armor for 1…10 seconds.”
  • Avatar of Balthazar: changed functionality to: “Elite Form. For 10…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 33% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 5 seconds. This skill is disabled for 45 seconds.”
  • Avatar of Dwayna: changed functionality to: “Elite Form. For 10…90 seconds, your attacks deal holy damage. Whenever you cast a Dervish enchantment, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 5…50 Health. This skill is disabled for 45 seconds.”
  • Avatar of Dwayna (PvP): changed functionality to: “Elite Form. For 10…90 seconds, you deal holy damage with attacks. Whenever you cast a Dervish enchantment you lose 1 hex. Whenever you lose a Dervish enchantment, you are healed for 5…50 Health. This skill is disabled for 45 seconds.”
  • Avatar of Grenth: changed functionality to: “Elite Form. For 10…90 seconds, your scythe attacks deal dark damage and steal 0…15 Health. You are immune to Disease and inflict Disease on all adjacent foes for 5 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds.”
  • Avatar of Grenth (PvP): merged with PvE version; this skill now functions the same in PvE and PvP.
  • Avatar of Lyssa: changed functionality to: “Elite Form. For 10…90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds.”
  • Avatar of Melandru: changed functionality to: “Elite Form. For 10…90 seconds, you have +150 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment, all party members in earshot lose 1 condition. This skill is disabled for 45 seconds.”
  • Avatar of Melandru (PvP): changed functionality to: “Elite Form. For 10…90 seconds, you have +100 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment you lose 2 conditions. This skill is disabled for 45 seconds.”
  • Balthazar’s Rage: changed to flash enchantment; decreased recharge to 10 seconds; changed functionality to: “All nearby foes are set on fire for 1…3 seconds. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…2 strikes of adrenaline if any foes are within earshot.”
  • Banishing Strike: changed attribute to Mysticism; decreased activation time to 1 second; decreased recharge to 3 seconds; change functionality to: “If it hits, this attack deals 10…60 holy damage. It deals double damage to summoned creatures.”
  • Banishing Strike (PvP): changed attribute to Mysticism; decreased recharge to 3 seconds; changed functionality to: “If it hits, this attack deals 10…60 holy damage. It deals double damage to summoned creatures.”
  • Chilling Victory: removed Energy cost; added adrenaline cost of 6 strikes; changed functionality to: “Scythe Attack. If it hits, this attack strikes for +3…15 damage. For each foe hit who has less Health than you, that foe and all adjacent foes are struck for 10…30 cold damage.”

 

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