FFXIV:Tank – sword fighter

Sword fighter as early FF14 professional one of the Tank, the other is axe the warlock. Less HP attribute is high, the growth of high technology with special high magic armor, deputy shields, and increase the skills of hatred, decrease injury skills is the characteristics of sword warlock, of course, these are standard Tank to characteristics. Talk about sword warlock, prime minister, start with a big selling point FF14, that…

08/23/2013
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FFXIV gun warlocks use three test result

4 finally over, is also the first time I play FF14, gun practice to 32 level warlock, the experience of similar experience to share their own experience here: Gun warlock thieves in the positioning of the basic equivalent to other games: high, low, less blood, and the battle for positioning the demand is higher, a lot of skills need to stand in the side of the strange and back to…

08/23/2013
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FFXIV producer letter discusses the game’s end and new beginning

In the 35th installment of Final Fantasy XIV’s producer letter series, Producer Naoki Yoshida delves into details about both the grand finale for the game in its current version and the impending alpha testing for A Realm Reborn. The grand finale includes a final save maintenance for characters on November 1st, 2012. World servers will then be shut down on November 11th at 3:00 a.m. EST. At this point, the…

08/22/2013
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New FFXIV trailer released, presentation viewable

FFXIV new version has been released, what kind of changes are highly anticipated new version, what a surprise to you, let us always know, if you want to know more, please pay attention to our service website. If you’re a Final Fantaxy XIV fan who couldn’t make it to PAX Prime this weekend, YouTube is your friend. Square-Enix released a new video for its Realm Reborn reboot that is comprised…

08/22/2013
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Roleplaying (community) drama

Well, the show’s over, everyone. Nothing you do in Final Fantasy XIV matters any longer, in both the cosmic sense and the more immediate one. I hope you got what you wanted to get finished all done! This does not mean that what we do as a community doesn’t matter; it always matters. It matters whether the servers are on or off. And that segues nicely into the latest community…

08/21/2013
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NWN: One character or many?

Final Fantasy XIV does not encourage players to have multiple characters. Even disregarding the game’s somewhat strange pricing structure, you’re expected to have one character because that one character can level every class and clear every quest. All that having another character does is slow your overall progress — you’d only be doing things twice. By contrast, Star Wars: The Old Republic all but insists that you make alts. The…

08/21/2013
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FFXIV developer blog reveals chocobo-barding-in-progress

Today’s Final Fantasy XIV developer blog is a bit on the light side, but it does provide us with a sneak-peek at the in-game model for some chocobo barding that producer Naoki Yoshida had teased in a previous Producer’s Letter Live. The concept art was revealed in a batch of screenshots and artwork back in October, but now, thanks to the wily Fernehalwes, we have a shot of the barding…

08/20/2013
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FFXIV previews levequests and group combat

Final Fantasy XIV is changing a lot with its relaunch, but many of those changes are a matter of giving the old a new purpose and function. Such is the case with the much-maligned levequest, previewed in the latest video update from the game’s alpha version. The new system seems much cleaner, with more narrow level bands, a distributor right at the camp, and a much simpler interface for starting…

08/20/2013
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Final Fantasy XIV producer’s letter

Final Fantasy XIV has been ramping up to A Realm Reborn, the massive reboot that has fans excited and nervous at the same time. In the hopes of whetting fan appetites even further, Naoki Yoshida is letting players know just what’s cooking via a new producer’s letter. It turns out that gamepad users have reason to be excited for phase two beta testing. It might be standing room only, though,…

08/19/2013
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August 10 – 16, 2013

Welcome to another installment of Betawatch, ladies and gentlemen. To start the show, I’d like to note that all our audience members waiting for Final Fantasy XIV can go ahead and leave now; you’re not going to pay attention and we all know it. This week’s surprising beta tidbit was Aeria Games’ announcement about Aura Kingdom at Otakon, not usually known as an MMO reveal venue. Hearthstone has also entered…

08/19/2013
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