Monthly Archives: July 2013

World of Warcraft is definitely getting an in-game store

Wearing your grandad's clothes will still make you look incredible, with or without a cash shop.

It’s not that big of a change, if you think about it. World of Warcraft has been playing around with microtransactions for quite some time, starting with the infamous sparkle pony, so it seemed only a matter of time until Blizzard moved past the rather archaic web interface. Community manager Bashiok has now confirmed that there is an in-game store coming, although the company is still determining exactly what will be introduced in the store.

Bashiok went on to state that several of the items being introduced at the outset will be introduced in Asian regions and that it will take some time to retrofit the existing web store items to in-game system. He also clarified that the additions to the store will be taking player feedback into account and focused upon selling convenience items rather than actual power. Either way, the day is quickly approaching when World of Warcraft will have a cash shop like so many other games.Learn more ripasa, valor points power leveling click here.

WoW looks to the future as Blizzard stocks surge

WoW looks to the future as Blizzard stocks surge

Blizzard might be weathering the sting of a 600,000 subscriber loss in World of Warcraft this quarter, but the studio’s separation from Vivendi could be the salve to soothe the hurt. Following the news that Activision Blizzard is buying back shares to take away Vivendi’s controlling stake, stocks have surged 18% in pre-market trading this morning.

Baird Analyst Colin Sebastian says this is nothing but good news: “This looks like a win, win, win for Vivendi and Activision shareholders. It’s a better outcome than a special dividend to Vivendi, and I expect Activision will function even better as an independent company without the overhang of a struggling parent.”

Blizzard is also taking steps to counter its subscriber drop. VentureBeat reports that the studio has increased its WoW development team, “lowered the barrier” for returning players to catch up to friends, and created an in-game proving ground so players can learn to heal or tank. We also have word that a new buff-centric class is being considered, although no specifics have been revealed.

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